Brain Test 5 Level 124
Hard1m 48sBrain Test 5 Level 124 - Walkthrough & Answer
Brain Test 5 Level 124 is a three-part daily-life routine level. Drag the routine icons from the time-slot boxes into the six segments of the pie wheel on the desk page, call the elevator up and send it back down with the man inside on the ground-floor page, and stack three of the colored buckets into a drum while giving the teddy bear to the baby on the drummer page.

Preview
Level 124
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Quick tactics for this level
Tip 01
On part 1, drag each daily-routine icon directly into a pie segment — the icon auto-snaps into place and the empty box below closes.
Tip 02
On part 2, the staircase stops at the middle platform, so the elevator is the only path to the ground floor and the man must be inside the car before it is sent down.
Tip 03
On part 3, stack three of the four buckets into a drum and give the teddy bear to the baby so the baby drums on the stacked bucket-drum.
Step-by-step solution
On "Plan his daily routine," drag each daily-routine icon (coffee cup, plate of food, bread loaf, person at a computer, sleeping figure) from the time-slot boxes below the pie wheel up into an empty segment of the wheel until all six segments are filled.
On "He wants to go down the ground floor," tap the dark gray elevator at the bottom-right of the building to call it up to the top floor next to the man on the upper-left platform.
Drag the man into the open elevator car, then tap the elevator again to send it down to the ground floor with the man inside.
On "Make the drummer happy," drag three of the four colored buckets (cream-white, pink, and orange) and stack them into a single drum shape on the floor.
Drag the beige teddy bear from the right over to the baby in the green onesie so the baby is holding the teddy bear while drumming on the stacked bucket-drum.
The man in the yellow shirt now has a smile and the success page appears.
Common mistakes
Mistake 01
Trying to send the man down the staircase on part 2 — the stairs stop at the middle platform and the man cannot reach the ground floor that way, only the elevator works.
Mistake 02
Giving the teddy bear to the man in the yellow shirt on part 3 instead of the baby — the drummer only becomes happy when the baby is holding the teddy bear while drumming on the stacked buckets.
Board notes
Layout
Part 1 (`Plan his daily routine.`) shows a dark-haired man in a white shirt at a wooden desk with a black computer monitor on the left, a six-segment pie wheel mounted on the wall to his right, and a row of time-slot boxes below the wheel holding daily-routine icons: a coffee cup, a plate of food, a bread loaf, a person at a computer, and a sleeping figure. Part 2 (`He wants to go down the ground floor.`) shows a small brown-haired man in a blue shirt standing on the top-left platform of a building cross-section, with two staircases angling down to the right and a dark gray elevator shaft on the right side. Part 3 (`Make the drummer happy.`) shows a bald man in a yellow shirt with a sad expression on the left, a baby in a green onesie holding a small drumstick at the bottom-middle, a beige teddy bear on the right, and four colored buckets — blue, cream-white, pink, and orange — scattered on the floor.
Goal
Drag the routine icons from the time-slot boxes into the six segments of the pie wheel on part 1, call the elevator up to the top floor and step the man inside it so the elevator carries him down to the ground floor on part 2, and stack three of the colored buckets into a drum while giving the teddy bear to the baby on part 3. The level only clears once all three parts are resolved in order.
Opening
On part 1, drag each daily-routine icon from the time-slot boxes up into a separate empty segment of the pie wheel until all six segments are filled and the boxes below are empty. On part 2, tap the dark gray elevator at the bottom-right of the building to send it up to the top floor next to the man, drag the man into the open elevator car, then tap the elevator again to send it down to the ground floor. On part 3, drag three of the colored buckets and stack them into a drum shape on the floor, then drag the teddy bear from the right over to the baby.
Danger Zone
On part 2 the staircase stops at the middle platform and the man cannot reach the ground floor by walking down it; the elevator is the only route, and the man must already be inside the car before the elevator is tapped a second time or the part resets. On part 3, leaving the buckets unstacked or sending the teddy bear to the man in the yellow shirt instead of the baby leaves the drummer with a sad face and the part does not register. On part 1, dragging an icon onto a wheel segment that is already filled just drops the icon back into its box, so the real risk is running out of patience and tapping the computer monitor or the man at the desk — neither is interactive.
Mechanics
Level 124 is a three-act daily-life routine level that switches puzzle type page by page: a pie-wheel prop-drag scheduling page on part 1, a sequencing-page elevator call on part 2, and a stack-and-give prop-drag page on part 3. The notebook page-turn between each part is the cue that the puzzle has switched from filling the wheel to operating the elevator to setting up the drummer, and the difficulty comes from the fact that the correct object is never the most obvious one — the routine icons need to fill the wheel rather than the man himself, the elevator has to be called up before it can be sent down, and the teddy bear is meant for the baby rather than the drummer.
Level 124 FAQ
How do I plan the daily routine on part 1 of Brain Test 5 Level 124?
Drag each of the daily-routine icons (coffee cup, plate of food, bread loaf, person at a computer, sleeping figure) from the time-slot boxes below the pie wheel up into an empty segment of the wheel. Each icon auto-snaps into a segment and empties its box; the part clears once all six segments of the pie wheel are filled.
How do I get the man to the ground floor on part 2 of Brain Test 5 Level 124?
The staircase on the right stops at the middle platform, so the man has to take the elevator. Tap the dark gray elevator at the bottom-right of the building to call it up to the top floor, drag the man into the open elevator car, and then tap the elevator again to send it down to the ground floor with the man inside.